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//Project27.cpp to Assign06 //Date 11/07/2001 //* Corrected on 12/07/2001 //Author: Us //////////////////////////////////////////////////// //includes //////////////////////////////////////////////////// #include <iostream.h> #include <string.h> #include <stdlib.h> #include <time.h> //////////////////////////////////////////////////// // constants //////////////////////////////////////////////////// const int MAX_LEN = 20; const int UNDEFINED = -99; const char *testNames[] = { "Chair", "Table", "Spoon", "Knife", "Phone", "Couch", "Drive", "Mouse", "Clock", "Cable", "Plier", "Paper", "Stand", "Stool" }; const int testWeights[] = { 11, 22, 33, 44, 55, 66, 77, 88, 99, 12, 13, 14, 15, 16 }; const int MAX_NAMES = sizeof(testNames)/sizeof(testNames[0]); const int MAX_ITEMS = 20; //////////////////////////////////////////////////// // test functions //////////////////////////////////////////////////// void testInput(void); void testSetName(void); void testSetWeight(void); void testConstructor(void); void testConstructorCh(void); void testConstructorCopy(void); void testSet(void); void testOperatorEqual(void); void testGetName(void); void testGetWeight(void); void testOperatorLessThan(void); void testOperatorAssign(void); void testOperatorInsertion(void); void testOperatorExtraction(void); void testConstructorCInventory(void); void testConstructor2CInventory(void); void testConstructor3CInventory(void); void testSortBubbleCInventory(void); void testIsSortedCInventory(void); void testShuffleCInventory(void); void testOperatorAssignCInventory(void); void testSortSelectionCInventory(void); void testSortInsertionCInventory(void); void testSortByCountingCInventory(void); void testDisplayDistinctCInventory(void); void testInsertCInventory(void); void testRemoveCInventory(void); void testRemoveDupesCInventory(void); void testIsEqualToDupesRemoved(void); void testCopyConstructorCInventory(void); //////////////////////////////////////////////////// // CItem class //////////////////////////////////////////////////// class CItem { private: char m_name[MAX_LEN+1]; int m_weight; public: CItem(void); CItem(char name[], int weight); CItem(char ch); CItem(const CItem &item); void input(void); void display(void) const; void set(char name[], int weight); void setName(char name[]); void setWeight(int weight); char * getName(void); int getWeight(void); bool operator < (const CItem &i2); CItem & operator = (const CItem &i2); friend bool operator ==(const CItem &i1, const CItem &i2); friend ostream & operator << (ostream &bob, const CItem &item); friend istream & operator >> (istream &joe, CItem &item); }; //////////////////////////////////////////////////// // CInventory class //////////////////////////////////////////////////// class CInventory { private: int count; CItem items[MAX_ITEMS]; void swap(CItem &i1, CItem &i2) { CItem tempItem; tempItem = i1; i1 = i2; i2 = tempItem; }; public: CInventory(void); CInventory(int n); CInventory(char ch); CInventory(const CInventory &inv); ~CInventory(void){}; void sortBubble(void); bool isSorted(void); void shuffle(void); void sortSelection(void); void sortInsertion(void); void sortByCounting(void); void displayDistinct(void); bool insert(const CItem &item); //11/02/2001 bool remove(int index); //11/05/2001 int removeDupes(void); //11/07/2001 CInventory & operator = (const CInventory &inv2); bool operator == (const CInventory &inv2); bool operator != (const CInventory &inv2); friend ostream & operator << (ostream &bob, const CInventory &inv); friend istream & operator >> (istream &joe, CInventory &inv); //assign06 bool isEqualToDupesRemoved(const CInventory &inv); }; //////////////////////////////////////////////////// // main function //////////////////////////////////////////////////// void main(void) { srand( (unsigned)time( NULL ) ); //testInput(); //testConstructor(); //testConstructorCh(); //testConstructorCopy(); //testSetName(); //testSetWeight(); //testSet(); //testOperatorEqual(); //testGetName(); //testGetWeight(); //testOperatorLessThan(); //testOperatorAssign(); //testOperatorInsertion(); //testOperatorExtraction(); //mainProject03(); //testConstructorCInventory(); //testConstructor2CInventory(); //testConstructor3CInventory(); //testSortBubbleCInventory(); //testIsSortedCInventory(); //testShuffleCInventory(); //testSortSelectionCInventory(); //testSortInsertionCInventory(); //testSortByCountingCInventory(); //testOperatorAssignCInventory(); //testDisplayDistinctCInventory(); //testInsertCInventory(); //testRemoveCInventory(); //testRemoveDupesCInventory(); testIsEqualToDupesRemoved(); //testCopyConstructorCInventory(); } //////////////////////////////////////////////////// //CInventory::CInventory(const CInventory &inv) //////////////////////////////////////////////////// CInventory::CInventory(const CInventory &inv) { this->count = inv.count; for (int i=0; i<this->count; i++) this->items[i] = inv.items[i]; } //++++++++++++++++++++++++++++++++++++++++++++++++++ // testCopyConstructorCInventory //++++++++++++++++++++++++++++++++++++++++++++++++++ void testCopyConstructorCInventory(void) { cout << "testCopyConstructorCInventory\n"; cout << "============================\n"; for (int i=1; i<=5; i++) { CInventory yourInv('r'); CInventory myInv(yourInv); cout << "yourInv = " << yourInv << endl; cout << "myInv = " << myInv << endl; cout << "----------------------\n"; } } //////////////////////////////////////////////////// // bool CInventory::isEqualToDupesRemoved(const CInventory &inv) //////////////////////////////////////////////////// /* test1. count of originalInv should be >= the distinctInv test2. distinctInv should not have duplicate records test3. for every record in originalInv there must be only one matching record in distinctInv test4. for every record in distinctInv there must one or more matching records in originalInv test5. sum of occurrences of matching records each record from distinctInv in originalInv should be equal to the total records in originalInv. */ //////////////////////////////////////////////////// bool CInventory::isEqualToDupesRemoved(const CInventory &inv) { bool allPassed = true; bool thisPassed; //test1. count of originalInv should be >= the distinctInv { if (this->count >= inv.count) cout << "test1: passed\n"; else { allPassed = false; cout << "test1: failed\n"; } } //test2. distinctInv should not have duplicate records { thisPassed = true; int i, j; for (i=0; i<inv.count-1; i++) { for (j=i+1; j<inv.count; j++) //correction made 12/7/2001 if (inv.items[i] == inv.items[j]) { allPassed = false; thisPassed = false; break; } if (!thisPassed) break; } if (thisPassed) cout << "test2: passed\n"; else cout << "test2: failed\n"; } //test3. for every record in originalInv there must be only // one matching record in distinctInv { thisPassed = true; int i, j, copies; for (i=0; i<this->count; i++) { copies = 0; for (j=0; j<inv.count; j++) if (this->items[i] == inv.items[j]) copies++; if (copies != 1) { thisPassed = false; allPassed = false; break; } } if (thisPassed) cout << "test3: passed\n"; else cout << "test3: failed\n"; } //test4. for every record in distinctInv there must one or // more matching records in originalInv { thisPassed = true; int i, j, copies; for (i=0; i<inv.count; i++) { copies = 0; for (j=0; j<this->count; j++) if (inv.items[i] == this->items[j]) copies++; if (copies < 1) { thisPassed = false; allPassed = false; break; } } if (thisPassed) cout << "test4: passed\n"; else cout << "test4: failed\n"; } //test5. sum of occurrences of matching records each record // from distinctInv in originalInv should be equal to // the total records in originalInv. { thisPassed = true; int i, j, total; total = 0; for (i=0; i<inv.count; i++) { for (j=0; j<this->count; j++) if (inv.items[i] == this->items[j]) total++; } if (total != this->count) { thisPassed = false; allPassed = false; } if (thisPassed) cout << "test5: passed\n"; else cout << "test5: failed\n"; } return allPassed; } //++++++++++++++++++++++++++++++++++++++++++++++++++ // testIsEqualToDupesRemoved(void); //++++++++++++++++++++++++++++++++++++++++++++++++++ void testIsEqualToDupesRemoved(void) { for (int i=1; i<=10; i++) { { cout << "===================================\n"; cout << "Test Case#:" << i << endl; cout << "===================================\n"; CInventory originalInv('r'); CInventory distinctInv(originalInv); cout << "originalInv =\n"; cout << originalInv << endl; distinctInv.removeDupes(); cout << "distinctInv=\n"; cout << distinctInv; if (originalInv.isEqualToDupesRemoved(distinctInv)) cout << "distinctInv has only distinct records\n"; else cout << "distinctInv does not have distinct records\n"; } { CInventory originalInv('r'); CInventory distinctInv('r'); cout << "\noriginalInv =\n"; cout << originalInv << endl; cout << "distinctInv=\n"; cout << distinctInv; if (originalInv.isEqualToDupesRemoved(distinctInv)) cout << "distinctInv has only distinct records\n"; else cout << "distinctInv does not have distinct records\n"; } cout << "-----------------------------------\n"; } } //////////////////////////////////////////////////// //int CInventory::removeDupes(void) //////////////////////////////////////////////////// /* Removes duplicate records from the object returns the number of records removed [12, 22, 19, 19, 22, 12] [12, 22, 19, 22, 12] [12, 22, 19] Algorithm0: Go from left to right deleting duplicates Algorithm1: i=0 Shoot dupes from j=i+1 to count-1 i=i+1 goto Shoot statement if i<count-1 Algorithm2: i=0 while i < count-1 Shoot dupes from j=i+1 to count-1 i=i+1 end while [66 25 19] 0 1 2 count=3 i j 0 1..2 1 2..2 2 Algorithm3: i=0 countRemoved=0 while i < count-1 //Shoot dupes from j=i+1 to count-1 for j=i+1 to count-1 if items[i] = items[j] then remove(j) increase countRemoved by 1 end if i=i+1 end while */ //////////////////////////////////////////////////// int CInventory::removeDupes(void) { int i=0, j; int countRemoved = 0; while (i < this->count-1) { //Shoot dupes from j=i+1 to count-1 j=i+1; while (j<=this->count-1) { if (items[i] == items[j]) { this->remove(j); countRemoved++; } else j++; } i++; } return countRemoved; } //++++++++++++++++++++++++++++++++++++++++++++++++++ // testRemoveCInventory //++++++++++++++++++++++++++++++++++++++++++++++++++ void testRemoveDupesCInventory(void) { cout << "testRemoveDupesCInventory\n"; cout << "=========================\n"; for (int i=0; i<=5; i++) { CInventory yourInv('r'); cout << "Original\n"; cout << yourInv; cout << "Removed " << yourInv.removeDupes() << endl; cout << yourInv; cout << "-------------------\n"; } } //////////////////////////////////////////////////// // CInventory::remove(int index) //////////////////////////////////////////////////// /* delete the item at index in range (0..count-1) Possibilities: index > count-1 index < 0 index >= 0 and <=count-1 Version 0: if index is out of range then return false else delete item at index position return true end if Version 1: if index <0 or index > count-1 return false else //delete item at index position for i=index to count-2 items[i] = items[i+1] end for items[count-1] = nothing count-- return true end if */ //////////////////////////////////////////////////// bool CInventory::remove(int index) { if ((index <0) || (index > this->count-1)) return false; else //delete item at index position { for (int i=index; i<=this->count-2; i++) items[i] = items[i+1]; CItem nullItem; items[count-1] = nullItem; this->count--; return true; } } //++++++++++++++++++++++++++++++++++++++++++++++++++ // testRemoveCInventory //++++++++++++++++++++++++++++++++++++++++++++++++++ void testRemoveCInventory(void) { cout << "testRemoveCInventory\n"; cout << "====================\n"; for (int i=0; i<=5; i++) { CInventory yourInv('r'); cout << "Original\n"; cout << yourInv; int index = rand()%10; cout << "Attempting to remove item at "<< index << endl; if(yourInv.remove(index)) cout << "Removed\n"; else cout << "Not removed\n"; cout << yourInv; cout << "-------------------\n"; } } //////////////////////////////////////////////////// // bool CInventory::insert(const CItem &item) //////////////////////////////////////////////////// /*insert item to inventory if count = MAX_ITEMS then return false items[count] = item count++ return true */ //////////////////////////////////////////////////// bool CInventory::insert(const CItem &item) //11/02/2001 { if (MAX_ITEMS == count) return false; else { items[count] = item; count++; return true; } } //++++++++++++++++++++++++++++++++++++++++++++++++++ // testInsertCInventory //++++++++++++++++++++++++++++++++++++++++++++++++++ void testInsertCInventory(void) { cout << "testInsertCInventory\n"; cout << "====================\n"; for (int i=0; i<=5; i++) { CInventory *invPtr; if (rand()%2) invPtr = new CInventory('r'); else invPtr = new CInventory(MAX_ITEMS); cout << "Original\n"; cout << *invPtr; CItem item('r'); if(invPtr->insert(item)) cout << "success\n"; else cout << "OVERFLOW\n"; cout << "After inserting " << item; cout << *invPtr; cout << "-------------------\n"; } } //////////////////////////////////////////////////// // void displayDistinct(void); //////////////////////////////////////////////////// /* input: [23, 21, 23, 13, 21, 21, 16, 13] output:[23, 21, 13, 16] Algorithm0: display the first value From 2nd to last display if not displayed Algorithm1: display items[0] for i=1 to count-1 do the following display items[i] if not displayed Algorithm2: display items[0] for i=1 to count-1 do the following display items[i] if it does not match with any previous value Algorithm3: display items[0] for i=1 to count-1 do the following if items[i] <> items[0..i-1] then display it Algorithm4: display items[0] for i=1 to count-1 do the following visited = false for j=0 to i-1 do the following if items[i] = items[j] then visited = true end for if not visited then display items[i] end for Algorithm5: display items[0] for i=1 to count-1 do the following visited = false for j=0 to i-1 do the following if items[i] = items[j] then visited = true get out of this for loop end if end for if not visited then display items[i] end for Algorithm6: if count <= 0 exit function display items[0] for i=1 to count-1 do the following visited = false for j=0 to i-1 do the following if items[i] = items[j] then visited = true get out of this for loop end if end for if not visited then display items[i] end for Algorithm7: for i=0 to count-1 do the following visited = false for j=0 to i-1 do the following if items[i] = items[j] then visited = true get out of this for loop end if end for if not visited then display items[i] end for */ //////////////////////////////////////////////////// void CInventory::displayDistinct(void) { for (int i=0; i<=count-1; i++) { bool visited = false; for(int j=0; j<=i-1; j++) if (items[i] == items[j]) { visited = true; break; } if (!visited) cout << items[i]; } } //++++++++++++++++++++++++++++++++++++++++++++++++++ // testDisplayDistinctCInventory //++++++++++++++++++++++++++++++++++++++++++++++++++ void testDisplayDistinctCInventory(void) { cout << "testDisplayDistinctCInventory\n"; cout << "=============================\n"; for (int i=0; i<=5; i++) { CInventory yourInv('r'); cout << "Original\n"; cout << yourInv; cout << "DIstinct\n"; yourInv.displayDistinct(); cout << "-------------------\n"; } for (i=0; i<=5; i++) { CInventory *invPtr; invPtr = new CInventory('r'); cout << "Original\n"; cout << invPtr << endl; cout << *invPtr; cout << "-------------------\n"; } } //////////////////////////////////////////////////// //void sortByCounting(void); //////////////////////////////////////////////////// //Sorting by counting /* items[] = [66, 37, 29, 28, 61, 98] counts[]= { 0, 0, 0, 0, 0, 0} [66, 37, 29, 28, 61, 98] { 0, 0, 0, 0, 0, 0} [66, 37, 29, 28, 61, 98] { 4, 0, 0, 0, 0, 1} [66, [37, 29, 28, 61, 98] { 4, [2, 0, 0, 1, 2} [66, 37, [29, 28, 61, 98] { 4, 2, [1, 0, 2, 3} [66, 37, 29, [28, 61, 98] { 4, 2, 1, [0, 3, 4} [66, 37, 29, 28, [61, 98] { 4, 2, 1, 0, [3, 5} [66, 37, 29, 28, 61, 98] is items[] { 4, 2, 1, 0, 3, 5} is counts[] place values based on counts [28, 29, 37, 61, 66, 98] is tItems[] 0 1 2 3 4 5 Version 0: Initialize the counts[] Update the counts[] by incrementing Place values in a new list based on counts[] Copy new list to old list Version 1: //Initialize the counts[] for i=0 to count-1 counts[i] = 0 //Update the counts[] by incrementing for i=0 to count-2 for j=i+1 to count-1 if items[i] > items[j] then counts[i]++ else counts[j]++ end if end for end for //Place values in a tItems[] based on counts[] for i=0 to count-1 tItems[counts[i]] = items[i] end for //Copy new list to old list for i=0 to count-1 items[i] = tItems[i] end for */ //////////////////////////////////////////////////// void CInventory::sortByCounting(void) { //Initialize the counts[] int counts[MAX_ITEMS]; for (int i=0; i<=count-1; i++) counts[i] = 0; int k; cout << "counts[]: "; for (k=0; k<=count-1; k++) cout << counts[k] << ' '; cout << endl; //Update the counts[] by incrementing int j; for (i=0; i<=count-2; i++) //because last value is lonely for (j=i+1; j<=count-1; j++) { if (items[j] < items[i]) counts[i]++; else counts[j]++; cout << "counts[]: "; for (k=0; k<=count-1; k++) cout << counts[k] << ' '; cout << endl; } //Place values in a tItems[] based on counts[] CItem tItems[MAX_ITEMS]; for (i=0; i<=count-1; i++) tItems[counts[i]] = this->items[i]; //Copy new list to old list for (i=0; i<=count-1; i++) this->items[i] = tItems[i]; } //++++++++++++++++++++++++++++++++++++++++++++++++++ // testSortByCountingCInventory //++++++++++++++++++++++++++++++++++++++++++++++++++ void testSortByCountingCInventory(void) { cout << "testSortByCountingCInventory\n"; cout << "============================\n"; for (int i=0; i<=5; i++) { CInventory yourInv('r'); cout << yourInv; cout << "After sortByCounting\n"; yourInv.sortByCounting(); cout << yourInv; if (yourInv.isSorted()) cout << "SORTED\n"; else cout << "NOT SORTED NOT SORTED\n"; cout << "-------------------\n"; } } //////////////////////////////////////////////////// //void CInventory::sortInsertion(void) //////////////////////////////////////////////////// /* /* Algorithm: [66], 37, 29, 28, 61, 98 [37, 66], 29, 28, 61, 98 [29, 37, 66], 28, 61, 98 [28, 29, 37, 66], 61, 98 [28, 29, 37, 61, 66], 98 [28, 29, 37, 61, 66, 98] Version 0: --------- if count <= 1 then exit function do the following count-1 times using i=1 to count-1 insert the ith value s.t. items[0..i] are sorted Version 1: --------- if count <= 1 then exit function do the following count-1 times using i=1 to count-1 //insert the ith value s.t. items[0..i] are sorted k = i step1: if item[k] >= items[k-1] then exit for else swap items[k], items[k-1] k = k-1 if k > 0 then goto step1: Version 2: --------- if count <= 1 then exit function do the following count-1 times using i=1 to count-1 //insert the ith value s.t. items[0..i] are sorted k = i do { if item[k] >= items[k-1] then exit do (inner) else swap items[k], items[k-1] k = k-1 end if } while (k>0) end do (outer) Version 3: --------- if count <= 1 then exit function do the following count-1 times using i=1 to count-1 //insert the ith value s.t. items[0..i] are sorted k = i while k > 0 if item[k] >= items[k-1] then exit do (inner) else swap items[k], items[k-1] k = k-1 end if end while end do (outer) Version 4: --------- do the following count-1 times using i=1 to count-1 //insert the ith value s.t. items[0..i] are sorted k = i while k > 0 if item[k] >= items[k-1] then exit do (inner) else swap items[k], items[k-1] k = k-1 end if end while end do (outer) */ //////////////////////////////////////////////////// void CInventory::sortInsertion(void) { int k; for (int i=1; i<= count-1; i++) { k = i; while (k > 0) { if (!(items[k] < items[k-1])) break; else { swap(items[k], items[k-1]); k = k-1; } } } } //++++++++++++++++++++++++++++++++++++++++++++++++++ // testSortInsertionCInventory //++++++++++++++++++++++++++++++++++++++++++++++++++ void testSortInsertionCInventory(void) { cout << "testSortInsertionCInventory\n"; cout << "===========================\n"; for (int i=0; i<=5; i++) { CInventory yourInv('r'); cout << yourInv; cout << "After sortInsertion\n"; yourInv.sortInsertion(); cout << yourInv; if (yourInv.isSorted()) cout << "SORTED\n"; else cout << "NOT SORTED NOT SORTED\n"; cout << "-------------------\n"; } } //////////////////////////////////////////////////// //void CInventory::sortSelection(void) /* Algorithm: [66, 37, 29, 28, 61] [61, 37, 29, 28] 66 [28, 37, 29,] 61 66 [28, 29,] 37, 61 66 [28,]29, 37, 61 66 Version #0 Given: items[0..count-1] n = count do the following count-1 times put the index of the max value in iMax swap items[iMax], items[n-1] n = n-1 end do Version #1 Given: items[0..count-1] n = count do the following count-1 times //put the index of the max value in iMax iMax = 0 do the following n-1 times using k=1 to n-1 if items[k] > items[iMax] then iMax = k end if end do swap items[iMax], items[n-1] cout << *this n = n-1 end do testSortSelection do the following 5 times CInventory testInv('r') display "Original inv" display testInv tetInv.sortSelection() display "Sorted inv" end do */ //////////////////////////////////////////////////// // sortSelection(void) //////////////////////////////////////////////////// void CInventory::sortSelection(void) { int n = this->count; int k; for (int i=1; i<=this->count-1; i++) { //put the index of the max value in iMax int iMax = 0; for (k=1; k<=n-1; k++) if ( items[iMax] < items[k]) iMax = k; swap(items[iMax], items[n-1]); n = n-1; } } //++++++++++++++++++++++++++++++++++++++++++++++++++ // testSortSelectionCInventory //++++++++++++++++++++++++++++++++++++++++++++++++++ void testSortSelectionCInventory(void) { cout << "testSortSelectionCInventory\n"; cout << "===========================\n"; for (int i=0; i<=5; i++) { CInventory yourInv('r'); cout << yourInv; cout << "After sortSelection\n"; yourInv.sortSelection(); cout << yourInv; if (yourInv.isSorted()) cout << "SORTED\n"; else cout << "NOT SORTED NOT SORTED\n"; cout << "-------------------\n"; } } //////////////////////////////////////////////////// // operator = //////////////////////////////////////////////////// CInventory & CInventory::operator = (const CInventory &inv2) { this->count = inv2.count; for (int i=0; i<this->count; i++) this->items[i] = inv2.items[i]; return *this; } //++++++++++++++++++++++++++++++++++++++++++++++++++ // testOperatorAssignCInventory //++++++++++++++++++++++++++++++++++++++++++++++++++ void testOperatorAssignCInventory(void) { cout << "testOperatorAssignCInventory\n"; cout << "============================\n"; for (int i=1; i<=5; i++) { CInventory yourInv('r'); CInventory myInv('R'); CInventory hisInv('r'); cout << "yourInv = " << yourInv << endl; cout << "myInv = " << myInv << endl; cout << "hisInv = " << hisInv << endl; yourInv = myInv = hisInv; cout << "After yourInv = myInv = hisInv;\n"; cout << "yourInv = " << yourInv << endl; cout << "myInv = " << myInv << endl; cout << "hisInv = " << hisInv << endl; cout << "----------------------\n"; } } //////////////////////////////////////////////////// // shuffle function //////////////////////////////////////////////////// void CInventory::shuffle(void) { if (this->count <= 1) return; CItem tempItem; int pick1, pick2; for (int i=1; i<=2*this->count; i++) { pick1 = rand()%this->count; pick2 = rand()%this->count; swap(items[pick1], items[pick2]); /* tempItem = items[pick1]; items[pick1] = items[pick2]; items[pick2] = tempItem; */ } } //++++++++++++++++++++++++++++++++++++++++++++++++++ // testShuffleCInventory //++++++++++++++++++++++++++++++++++++++++++++++++++ void testShuffleCInventory(void) { cout << "testShuffleCInventory\n"; cout << "=====================\n"; for (int i=0; i<=5; i++) { CInventory yourInv('r'); cout << yourInv; if (yourInv.isSorted()) cout << "SORTED\n"; else cout << "NOT SORTED NOT SORTED\n"; cout << "After sortBubble\n"; yourInv.sortBubble(); cout << yourInv; if (yourInv.isSorted()) cout << "SORTED\n"; else cout << "NOT SORTED NOT SORTED\n"; cout << "After shuffle\n"; yourInv.shuffle(); cout << yourInv; if (yourInv.isSorted()) cout << "SORTED\n"; else cout << "NOT SORTED NOT SORTED\n"; cout << "-------------------\n"; } } //////////////////////////////////////////////////// // isSorted function //////////////////////////////////////////////////// bool CInventory::isSorted(void) { for (int i=0; i<=count-2; i++) if (items[i+1] < items[i]) return false; return true; } //++++++++++++++++++++++++++++++++++++++++++++++++++ // testIsSortedCInventory //++++++++++++++++++++++++++++++++++++++++++++++++++ void testIsSortedCInventory(void) { cout << "testIsSortedCInventory\n"; cout << "======================\n"; for (int i=0; i<=5; i++) { CInventory yourInv('r'); cout << yourInv; if (yourInv.isSorted()) cout << "SORTED\n"; else cout << "NOT SORTED NOT SORTED\n"; cout << "After sortBubble\n"; yourInv.sortBubble(); cout << yourInv; if (yourInv.isSorted()) cout << "SORTED\n"; else cout << "NOT SORTED NOT SORTED\n"; cout << "-------------------\n"; } } //////////////////////////////////////////////////// // sortBubble function //////////////////////////////////////////////////// void CInventory::sortBubble(void) { bool sorted; int i; CItem tempItem; do { sorted = true; for (i=0; i<=count-2; i++) { if (items[i+1] < items[i]) { //use swap tempItem = items[i]; items[i] = items[i+1]; items[i+1] = tempItem; sorted = false; } } } while (!sorted); } //++++++++++++++++++++++++++++++++++++++++++++++++++ // testSortBubbleCInventory //++++++++++++++++++++++++++++++++++++++++++++++++++ void testSortBubbleCInventory(void) { cout << "testSortBubbleCInventory\n"; cout << "========================\n"; for (int i=0; i<=5; i++) { CInventory yourInv('r'); cout << yourInv; cout << "After sortBubble\n"; yourInv.sortBubble(); cout << yourInv; cout << "-------------------\n"; } } //////////////////////////////////////////////////// // construct inventory of random random items //////////////////////////////////////////////////// CInventory::CInventory(char ch) { if (('r' == ch) || ('R' == ch)) { this->count = rand()%MAX_ITEMS; for (int i=0; i<=this->count-1; i++) { CItem item('r'); this->items[i] = item; } } else this->count =0; } //++++++++++++++++++++++++++++++++++++++++++++++++++ // testConstructor3CInventory //++++++++++++++++++++++++++++++++++++++++++++++++++ void testConstructor3CInventory(void) { cout << "testConstructor3CInventory\n"; cout << "=========================\n"; for (int i=1; i<=5; i++) { CInventory yourInv('r'); CInventory myInv('R'); CInventory hisInv('s'); cout << yourInv; cout << endl; cout << myInv; cout << endl; cout << hisInv; cout << "-------------------\n"; } } //////////////////////////////////////////////////// // construct inventory of n random items //////////////////////////////////////////////////// CInventory::CInventory(int n) { if (n < 0) n = -n; this->count = n; for (int i=0; i<=n-1; i++) { CItem item('r'); this->items[i] = item; } } //++++++++++++++++++++++++++++++++++++++++++++++++++ // testConstructor2CInventory //++++++++++++++++++++++++++++++++++++++++++++++++++ void testConstructor2CInventory(void) { cout << "testConstructor2CInventory\n"; cout << "=========================\n"; for (int i=-1; i<=5; i++) { CInventory yourInv(i); cout << yourInv; cout << "-------------------\n"; } } //////////////////////////////////////////////////// // operator << overloaded for CInventory //////////////////////////////////////////////////// ostream & operator << (ostream &bob, const CInventory &inv) { bob << "inventory(" << inv.count << ")=\n"; for (int i=0; i<=inv.count-1; i++) bob << inv.items[i]; return bob; } //////////////////////////////////////////////////// // default constructor for CInventory //////////////////////////////////////////////////// CInventory::CInventory(void) { count = 0; } //++++++++++++++++++++++++++++++++++++++++++++++++++ // testConstructorCInventory //++++++++++++++++++++++++++++++++++++++++++++++++++ void testConstructorCInventory(void) { cout << "testConstructorCInventory\n"; cout << "=========================\n"; for (int i=1; i<=5; i++) { CInventory yourInv; cout << yourInv; cout << "-------------------\n"; } } //////////////////////////////////////////////////// //overload >> for CItem //////////////////////////////////////////////////// istream & operator >> (istream &joe, CItem &item) { cout << "item m_name: "; joe >> item.m_name; cout << "item m_weight: "; joe >> item.m_weight; return joe; } //++++++++++++++++++++++++++++++++++++++++++++++++++ // test operator >> //++++++++++++++++++++++++++++++++++++++++++++++++++ void testOperatorExtraction(void) { cout << "Test operator >>\n"; cout << "=================\n"; for (int i=1; i<=5; i++) { CItem item1; cin >> item1; cout << item1; cout << "---------------------------\n"; } } //////////////////////////////////////////////////// //overload << for CItem //////////////////////////////////////////////////// ostream & operator << (ostream &bob, const CItem &item) { bob << '[' << item.m_name << ", "; bob << item.m_weight << ']' << endl; return bob; } //++++++++++++++++++++++++++++++++++++++++++++++++++ // test operator << //++++++++++++++++++++++++++++++++++++++++++++++++++ void testOperatorInsertion(void) { cout << "Test operator <<\n"; cout << "=================\n"; for (int i=1; i<=5; i++) { CItem item1('r'); cout << "item1 = "; item1.display(); cout << "item1 = " << item1 << endl; cout << item1 << item1; cout << "---------------------------\n"; } } //////////////////////////////////////////////////// // operator = overloaded //////////////////////////////////////////////////// CItem & CItem::operator = (const CItem &i2) { strcpy(m_name, i2.m_name); this->m_weight = i2.m_weight; return *this; } //++++++++++++++++++++++++++++++++++++++++++++++++++ // testOperatorAssign //++++++++++++++++++++++++++++++++++++++++++++++++++ void testOperatorAssign(void) { cout << "Test operator =\n"; cout << "===============\n"; for (int i=1; i<=5; i++) { CItem item1('r'), item2('r'), item3('r'); cout << "item1 = "; item1.display(); cout << "item2 = "; item2.display(); cout << "item3 = "; item3.display(); item1 = item2 = item3; //item1.operator= (item2.operator= item3); //item1.operator = (item2.operator = (item3)); item2.operator = (item3); item1.operator = (item2); cout << "After item1 = item2 = item3;\n"; cout << "item1 = "; item1.display(); cout << "item2 = "; item2.display(); cout << "item3 = "; item3.display(); cout << "---------------------------\n"; } } //////////////////////////////////////////////////// // operator < overloaded for CItem class objects // returns true if weight of i1 is less than that of i2 // else returns false //////////////////////////////////////////////////// bool CItem::operator < (const CItem &i2) { return (this->m_weight < i2.m_weight); /* if (this->m_weight < i2.m_weight) return true; else return false; */ } //++++++++++++++++++++++++++++++++++++++++++++++++++ // testOperatorLessThan //++++++++++++++++++++++++++++++++++++++++++++++++++ void testOperatorLessThan(void) { cout << "Test operator <\n"; cout << "===============\n"; for (int i=1; i<=5; i++) { CItem item1('r'), item2('r'), item3('r'); cout << "item1 = "; item1.display(); cout << "item2 = "; item2.display(); cout << "item3 = "; item3.display(); if (item1 < item2) cout << "item1 is lighter than item2\n"; else cout << "item1 is not lighter than item2\n"; if (item1 < item3) cout << "item1 is lighter than item3\n"; else cout << "item1 is not lighter than item3\n"; cout << "---------------------------\n"; } } //////////////////////////////////////////////////// // getWeight // returns the weight //////////////////////////////////////////////////// int CItem::getWeight(void) { return m_weight; }; //++++++++++++++++++++++++++++++++++++++++++++++++++ // testGetWeight //++++++++++++++++++++++++++++++++++++++++++++++++++ void testGetWeight(void) { cout << "test getWeight\n"; for (int i=1; i<=5; i++) { CItem i('r'); cout << "item = "; i.display(); cout << "weight = " << i.getWeight() << endl; cout << "-----------------------------\n"; } } //////////////////////////////////////////////////// // getName // returns the name //////////////////////////////////////////////////// char * CItem::getName(void) { return m_name; }; //++++++++++++++++++++++++++++++++++++++++++++++++++ // testGetName //++++++++++++++++++++++++++++++++++++++++++++++++++ void testGetName(void) { cout << "test getName\n"; for (int i=1; i<=5; i++) { CItem i('r'); cout << "item = "; i.display(); cout << "name = " << i.getName() << endl; cout << "-----------------------------\n"; } } //////////////////////////////////////////////////// // operator == // compares two items for equality //////////////////////////////////////////////////// bool operator ==(const CItem &i1, const CItem &i2) { //return (c1&&c2); if (i1.m_weight != i2.m_weight) return false; if (strcmp(i1.m_name, i2.m_name) != 0) return false; return true; } //++++++++++++++++++++++++++++++++++++++++++++++++++ // testOperatorEqual //++++++++++++++++++++++++++++++++++++++++++++++++++ void testOperatorEqual(void) { cout << "Test operator equal\n"; cout << "===================\n"; for (int i=1; i<=5; i++) { CItem item1('r'), item2('r'), item3(item1); cout << "item1 = "; item1.display(); cout << "item2 = "; item2.display(); cout << "item3 = "; item3.display(); if (item1 == item2) cout << "item1 is equal to item2\n"; else cout << "item1 is not equal to item2\n"; if (item1 == item3) cout << "item1 is equal to item3\n"; else cout << "item1 is not equal to item3\n"; cout << "---------------------------\n"; } } //////////////////////////////////////////////////// // setWeight(int weight) // sets the m_weight data member to weight //////////////////////////////////////////////////// void CItem::setWeight(int weight) { m_weight = weight; } //++++++++++++++++++++++++++++++++++++++++++++++++++ // testSetWeight //++++++++++++++++++++++++++++++++++++++++++++++++++ void testSetWeight(void) { cout << "Test setWeight(weight)\n"; for (int i=1; i<=5; i++) { CItem item('r'); item.display(); int tWeight = rand()%100; cout << "tWeight = " << tWeight << endl; item.setWeight(tWeight); cout << "After item1.setWeight(tWeight);\n"; item.display(); cout << "---------------------------\n"; } } //////////////////////////////////////////////////// // setName(char name) // sets the m_name data member to name //////////////////////////////////////////////////// void CItem::setName(char name[]) { strcpy(m_name, name); } //++++++++++++++++++++++++++++++++++++++++++++++++++ // testSetName //++++++++++++++++++++++++++++++++++++++++++++++++++ void testSetName(void) { cout << "Test setName(name)\n"; for (int i=1; i<=5; i++) { CItem item('r'); item.display(); int i = rand()%MAX_NAMES; char tName[MAX_LEN+1]; strcpy(tName, testNames[i]); cout << "tName = \"" << tName << "\"" << endl; item.setName(tName); cout << "After item1.setName(tName);\n"; item.display(); cout << "---------------------------\n"; } } //////////////////////////////////////////////////// //CItem (item) copy constructor // constructs an object which is a copy given object //////////////////////////////////////////////////// CItem::CItem(const CItem &item) { strcpy(this->m_name, item.m_name); this->m_weight = item.m_weight; //(*this).m_weight = item.m_weight; //cout << "copy constructor called\n"; } //++++++++++++++++++++++++++++++++++++++++++++++++++ // testConstructorCopy //++++++++++++++++++++++++++++++++++++++++++++++++++ void testConstructorCopy(void) { cout << "Test copy Constructor\n"; for (int i=1; i<=5; i++) { CItem item1('r'); CItem item2(item1); item1.display(); item2.display(); } } //////////////////////////////////////////////////// //CItem (ch) constructor // constructs an object with random name and weight //////////////////////////////////////////////////// CItem::CItem(char ch) { if ('r' == ch ) { int i = rand()%MAX_NAMES; strcpy(m_name, testNames[i]); m_weight = testWeights[i]; } else { strcpy(m_name, ""); m_weight = -99; } } //++++++++++++++++++++++++++++++++++++++++++++++++++ // testConstructorCh //++++++++++++++++++++++++++++++++++++++++++++++++++ void testConstructorCh(void) { cout << "Test ConstructorCh\n"; CItem item1('r'); CItem item2('m'); item1.display(); item2.display(); } //////////////////////////////////////////////////// //CItem (name, weight) constructor // constructs an object with given name and weight //////////////////////////////////////////////////// CItem::CItem(char name[], int weight) { strcpy(m_name, name); m_weight = weight; } //++++++++++++++++++++++++++++++++++++++++++++++++++ // testConstructor //++++++++++++++++++++++++++++++++++++++++++++++++++ void testConstructor(void) { cout << "Test Constructor(name, weight)\n"; CItem item("Chair", 150); item.display(); } //////////////////////////////////////////////////// // display //////////////////////////////////////////////////// void CItem::display(void) const { cout << '[' << m_name << ", "; cout << m_weight << ']' << endl; } //////////////////////////////////////////////////// //constructor default //////////////////////////////////////////////////// CItem::CItem(void) { //cout << "Default Constructor called\n"; strcpy(m_name, ""); m_weight = -99; } //////////////////////////////////////////////////// //input function // This is a member function for CItem class // it gets the name and weight from the keyboard // and sets the values of name and weight data members //////////////////////////////////////////////////// void CItem::input(void) { cout << "item m_name: "; cin >> m_name; cout << "item m_weight: "; cin >> m_weight; } //++++++++++++++++++++++++++++++++++++++++++++++++++ // testInput //++++++++++++++++++++++++++++++++++++++++++++++++++ void testInput(void) { cout << "test input function\n"; CItem item1; item1.display(); item1.input(); item1.display(); } //////////////////////////////////////////////////// // set(name, weight) //////////////////////////////////////////////////// void CItem::set(char name[], int weight) { strcpy(m_name, name); m_weight = weight; } //++++++++++++++++++++++++++++++++++++++++++++++++++ // testSet //++++++++++++++++++++++++++++++++++++++++++++++++++ void testSet(void) { cout << "Test set(name, weight)\n"; for (int i=1; i<=5; i++) { CItem item('r'); item.display(); int i = rand()%MAX_NAMES; char tName[MAX_LEN+1]; strcpy(tName, testNames[i]); cout << "tName = \"" << tName << "\"" << endl; int tWeight = rand()%100; cout << "tWeight = " << tWeight << endl; item.set(tName, tWeight); cout << "After item.set(tName, tWeight);\n"; item.display(); cout << "------------------------------------\n"; } } |