//static03.cpp
#include <iostream>
using namespace std;
class CSquare
{
public:
static double Side;
CSquare(void) {};
void setSide(double S) { Side = S; }
double getSide(void) { return Side; }
double Area(void) { return Side * Side; }
};
double CSquare::Side = 4.0;
void main(void)
{
cout << "sizeof(double)=" << sizeof(double) << endl;
CSquare Sqr;
cout << "sizeof(Sqr)=" << sizeof(Sqr) << endl;
cout << "Square Characteristics";
cout << "\nSide: " << CSquare::Side;
cout << "\nArea: " << Sqr.Area() << endl;
Sqr.setSide(8.0);
cout << "\nSquare Characteristics";
cout << "\nSide: " << CSquare::Side;
cout << "\nArea: " << Sqr.Area();
cout << "\n";
CSquare Sqr2;
cout << "Square Characteristics";
cout << "\nSide: " << CSquare::Side;
cout << "\nArea: " << Sqr2.Area() << endl;
Sqr.setSide(4.0);
cout << "Square Characteristics";
cout << "\nSide: " << CSquare::Side;
cout << "\nArea: " << Sqr2.Area() << endl;
}
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